HNC and HND Computer Games Development

HNC and HND Computer Games Development

Higher National qualifications provide practical skills and theoretical knowledge that meet the needs of employers. The HNC/D Computer Games Development awards address the needs of a developing and constantly evolving games industry. The awards have been designed to provide a current and practical skill set for learners to take forward into further study or to employment at a junior or ‘intern’ level in the games industry.

This qualification is available through colleges, training providers and some universities. Typically, an HNC takes one year to complete.

Why deliver this qualification

Higher National qualifications have been developed by SQA in partnership with colleges, universities and industry — so employers recognise that they provide sound evidence of ability.

The HNC award will prepare learners for employment as a tester, level designer or intern within the computer games industry or a junior software developer role within the IT industry generally. It will develop learners’ ability to work collaboratively on interactive media projects and an awareness of current professional practices and technologies relevant to the computer games industry.

In addition, the second year of the HND will enhance employability through engagement with National Occupational Standards and develop a range of specialist knowledge and skills that reflects recent, in-demand skills in multiplatform applications development. Learners will develop an awareness of entrepreneurship and the requirements for establishing a client base for independent work.

The qualification will allow centres to maintain an up-to-date qualification within the ever-changing and volatile employment market. There is a range of optional units which provides a flexible and relevant curriculum to allow diverse occupational destinations within the creative and digital industries.

The unit-based structure supports flexibility. A unit is typically 40 hours of timetabled learning.

Who does this qualification suit

The HNC and HND Computer Games Development are suitable for a wide range of learners including:

  • school leavers
  • adult returners to education
  • individuals in employment who wish to enhance their career prospects

Access

As with all SQA qualifications, entry is at the discretion of the centre.

For entry to the Higher National Certificate, learners would benefit from having attained the skills, knowledge and understanding required by one or more of the following or equivalent qualifications and/or experience:

  • passes in two relevant subjects at SCQF level 6 (Higher), one of which should be Maths, Computing, or Physics together with at least three relevant subjects at National 5, one of which must be English
  • relevant work experience which has involved a significant amount of coding in a high-level language
  • a related National Certificate at SCQF level 6 to include Mathematics units, problem solving, English and numeracy skills
  • a National Progression Award (NPA) at SCQF level 5 or 6 in Games Development or Digital Media together with one other subject at SCQF level 6 (Higher) and Maths and English at National 5

Progression

Learners who achieve the HNC Computer Games Development will have opportunities to progress to the HND Computer Games Development. Learners who achieve the HND award will have opportunities to progress to higher education in the relevant fields.

Approval

Centres with devolved authority for approval should use their own internal approval process.

Centres without devolved authority require to come forward for approval and should contact SQA’s Business Development Team for guidance.

Assessors and verifiers must be able to meet SQA’s general requirements for technical/occupational competence as outlined in the Systems and Qualification Approval Guide.

How to assess

Each individual unit specification gives detailed information on the evidence requirements and approaches to assessment for each unit.

Both Computer Games Development: Graded Unit 1 and Graded Unit 2 are project based.

Ongoing course assessment will apply.

Assessment support packs will be available for the qualifications.

Where can you take this course?

Qualification content and delivery tools

Current

Qualification Structure

HNC Computer Games Development

Group award code:  GM09 15 (96 SCQF credit points)

The HNC Computer Games Development Group Award is made up of 12 SQA credits. It comprises 96 SCQF credit points, of which:

  • 8 credits (64 SCQF credit points) are mandatory units
  • at least 1 credit (8 SCQF credit points) is selected from Content Selection
  • any remaining credits from the optional units

HND Computer Games Development

Group award code:  GM0A 16 (240 SCQF credit points)

The HND Computer Games Development Group Award is made up of 30 SQA credits. It comprises 240 SCQF credit points, of which:

  • 16 credits (128 SCQF credit points) are from the mandatory units section
  • at least 1 credit (8 SCQF credit points) is selected from Content Selection
  • at least 2 credits (16 SCQF credit points) are selected from Systems Selection
  • at least 2 credits (16 SCQF credit points) from Mathematics Selection (maximum of 4 credits)
  • any remaining credits from the optional units

Group Award Specification

Lapsing

Qualification Structure

This group award has been replaced and has entered into its lapsing period.

The finishing date for this qualification is:

G9NX 15 HNC Computer Games Development – finish date: 31/07/2020

G9NY 16 HND Computer Games Development – finish date: 31/07/2021

Centres should note that when a group award is entered into its lapsing period, the following will apply:

  • The group award will be deleted from the relevant catalogue.
  • The group award arrangements document will remain until the qualification reaches its finish date at which point it will be removed form SQA website and archived.
  • No new centres may be approved to offer the group award.
  • Centres should only enter candidates whom they expect to complete the group award during the defined lapsing period of 3 years (HNC) and 4 years (HND).

Group Award Specification

Title: HNC and HND Computer Games Development
Code: G9NX 15 and G9NY 16
Date: Version 13 (November 2016)
Download: HNC and HND Computer Games Development Arrangements Document (658 KB)

Assessment Exemplars

LOGO: Europe and Scotland.

HN Assessment Exemplars

Your centre's SQA Co-ordinator will have access to these HN Assessment Exemplars on SQA's website. Please approach them for copies.


Title: 2D Animation
Unit: F209 34
Publication: F209 34
Edition: 1st Edition, April 2011

Title: Computer Operating Systems 1 Exemplar
Unit: DH33 34
Publication: CB3268
Edition: 1st Edition, August 2006

Title: Computing Planning Exemplar
Unit: DH35 34
Publication: CB3270
Edition: 1st Edition, August 2006

Title: Professional Issues in Computing Exemplar
Unit: D76H 35
Publication: CB3456
Edition: 1st Edition, November 2006

Title: 3D Modelling and Animation Exemplar
Unit: DE2N 35
Publication: DE2N 35/AEX001
Edition: 1st Edition, January 2011

Title: Computer Games Develoment: Object Oriented Programming Exemplar
Unit: F86A 35
Publication: F86A 35/AEX001
Edition: 1st Edition, January 2011

Title: 3D Level Editing Exemplar
Unit: F869 34
Publication: F869 34/AEX001
Edition: 1st Edition, January 2011

Title: Games Design Pitch to Treatment
Unit: F88D 34
Publication: F88D 34/AEX001
Edition: 1st Edition, April 2011
Downloads: Games Design Pitch to Treatment Exemplar

Title: Game Technology
Unit: F8M3 34
Publication: F8M3 34/AEX001
Edition: 1st Edition, April 2011
Downloads: Game Technology Exemplar

Title: History Evolution and Impact of Computer Games
Unit: F86J 34
Publication: F86J 34/AEX001
Edition: 1st Edition, April 2011
Downloads: History Evolution and Impact of Computer Games Exemplar

Title: Mathematics - Calculus and Matrices for Computing
Unit: DP8F 34
Publication: DP8F 34/AEX001
Edition: 1st Edition, April 2011
Downloads: Mathematics - Calculus and Matrices for Computing Exemplar

Title: Structured Programming for Games
Unit: F8HC 34
Publication: F8HC 34/AEX001
Edition: 1st Edition, September 2011
Downloads: Structured Programming for Games

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