Creative Industries - Intermediate 2 (SCQF level 5)
Contact the Qualifications Managers for this subject area:
This Course is at Intermediate 2 level (SCQF level 5) and consists of 4 x 40 hour Mandatory Units.
Mandatory Units:
| Creative Industries: An Introduction |
1 Unit Credit |
| Creative Industries: Skills Development |
1 Unit credit |
| Creative Industries: The Creative Process |
1 Unit credit |
| Creative Industries: Creative Project |
1 Unit credit |
Summary of Course content
The Creative Industries Course is designed to:
- raise awareness of the Creative Industries in the UK and the opportunities within sectors in terms of job roles and career paths
- develop specific and generic skills and attitudes which will enhance employability within a sector
- develop practical skills
- develop communication skills
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Summary of Unit content:
- Creative Industries: An Introduction
The Unit introduces candidates to different sectors of the Creative Industries and the career paths, job roles and responsibilities of those working within the industry. The Unit will raise awareness of the employability skills and qualifications required by the industry. It also focuses on the generic skills and attitudes valued by employers and provides opportunities for candidates to evaluate their own progress and to set targets to improve their employability profile.
- Creative Industries: Skills Development
The focus of this Unit is primarily on practical activity. It is designed to allow candidates the opportunity to practise and develop their craft and improve practical skills associated with a chosen job role in the Creative Industries. The candidate will be required to set targets, plan and use a variety of approaches to develop their practical skills in a creative, working environment. The Unit requires candidates to seek feedback from others and evaluate the effectiveness of the approaches used.
- Creative Industries: The Creative Process
The focus of this Unit is creative thinking and collaborative working. The Unit will provide candidates with an awareness of the key stages of a creative process. Candidates will be given a brief to interpret and they will contribute their own creative ideas to an overall team response.
Candidates will be encouraged through discussion to explore different solutions to the given brief. They will work collaboratively to prepare and present a team response to the given brief. Candidates will also evaluate the team response to the brief.
- Creative Industries: Creative Project
The focus of this Unit is primarily on practical activity carried out in a creative context. Candidates will work as part of a team throughout the planning and implementation of a creative project to a given brief. Candidates will contribute to, and participate in all stages of the implementation of a creative project and evaluate the completed project and their contribution to it.
This Unit will give candidates the opportunity to develop their creativity alongside key employability skills such as working with others and problem solving.
Assessment Approaches
Assessment in this Course is based on a range of methods including a candidate folio and practical activities. Performance evidence will be supported by assessor observation checklists and candidate reviews. Candidates will be required to carry out self evaluation on a range of skills, review progress and identify action points as part of the assessment of employability skills.
Each Unit will be supported by a NAB (National Assessment Bank item) which will provide an assessment package and will exemplify the national standard.
Experience of the workplace
Centres are encouraged to develop links with employers and industry practitioners who may be able to offer support in terms of visiting speakers and arranging visits to workplaces. Such visits will be helpful when investigating the different job roles within sectors and will provide candidates with a realistic view of job roles, responsibilities and working conditions within the Creative Industries.
It should, however, be remembered that many practitioners in the creative industries work on a freelance basis with networks of other freelancers from other disciplines. It is therefore advisable to visit more than one practitioner or workplace, where possible.
Resource Requirements
Since practical and experiential learning is central to this Course, it is important that candidates have access to a variety of learning environments. This could include access to industries through visits, simulated workplace settings or visiting speakers from industries and/or services. This could be achieved through appropriate partnership agreements.
Progression
This Course may provide candidates with opportunities to progress to:
- National Courses or Units
- Relevant programmes in further/higher education
- Training/employment
Publication of NABs
NABs are available on SQA’s secure website.
Arrangements Documents
Subject:
Level:
Code:
Edition:
Downloads:
Creative Industries
Intermediate 2
C276 11
Version 1, March 2011
Creative Industries Intermediate 2 arrangements (429 KB)